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AI Insights · Timothy · January 2022

Top 5 Sengoku Games in Africa: Q4 2021 Performance

Explore the performance of the top 5 Sengoku games on a unified platform in Africa during Q4 2021, including weekly revenue, downloads, and active users.

Top 5 Sengoku Games in Africa: Q4 2021 Performance

During the fourth quarter of 2021, the top 5 Sengoku games exhibited varied performance metrics on a unified platform in Africa. Here's an overview of their trends in weekly revenue, downloads, and active users.

霸王之野望 from RASTAR GAMES HK showed a consistent increase in weekly revenue. Starting at $21 in late September, it peaked at $33 in the final week of December. This steady growth highlights its increasing popularity and monetization success.

成り上がり 華と武の戦国 by Yoozoo (Singapore) Pte. Ltd saw fluctuations in weekly revenue, ranging between $14 and $22. Downloads spiked notably in December, reaching a high of 58 in the week of December 20. The game also recorded 32 active users in the same week, which dropped to 10 by the end of the month.

Sengoku Fubu from BEKKO GAMES experienced a modest revenue trend, with weekly earnings fluctuating between $9 and $19. Downloads were minimal, with a peak of only 4 in late November. Despite the lower download numbers, the game maintained steady revenue.

Ninja Village by Kairosoft had a consistent but low download rate, peaking at 5 in late September and showing minor fluctuations throughout the quarter. The game did not generate any recorded revenue during this period.

関ヶ原演義:人気戦国育成カードバトルゲームRPG from Appirits Inc. did not record any revenue, downloads, or active users during the fourth quarter of 2021, indicating a lack of activity on the platform.

These insights into the performance of Sengoku games in Africa during Q4 2021 come from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022